When you really get things rolling with a multi-barrel ball lightning gun and get fire bullets you’re gonna see some serious action on-screen and it doesn’t slow down one bit. In terms of the look and quality of play the game looks plain incredible on the Switch and performs like a champ. I’ve beaten the game on the Eldritch plane and come out the other side alive, but you’re going to have to work for it. If you want to be effective you’ll need to become familiar with it all, and know how to mix and match your perks and weapons to the greatest effect, if you want to survive through all 3 difficulty levels of the campaign. It will bail you out of trouble, let you jump gaps, and with the proper perk it can even be an effective weapon. Oh, and then there’s the teleport ability, the thing that takes the game from merely great to inspired. In the early going of the campaign you’ll slowly begin to accumulate the pieces of your eventual arsenal, generally being introduced to each weapon, special attack, and perk along the way. While there’s no doubt this sort of game doesn’t have a need for a story or theme whoever came up with the idea of pitting the technology of Tesla up against the nightmarish horrors of Lovecraft deserves a freaking award. The great thing is, they’ve made that core gameplay better on pretty well all counts by applying everything they’ve learned to date. Lovecraft they’ve gone back to purely insane shooting. In order to keep it interesting they’ve melded the shooting with other genre feels or objective-based play but with their newest title, Tesla Vs. When it comes to this specific genre on the Switch the folks at 10 Tons have pretty well owned the majority of the spectrum. Give me intensity, variation, crazy enemies, and even crazier weapons and I’m all over it. ![]() I’ve made absolutely no secret of the fact that I love arcade-style twin-stick shooters.
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